Out Of My Depth Game Development
Game Development
Stream Info
I know very little about programming, game development, animation, music, art, graphic design, and so it seemed like a good idea to make an overly ambitious game using the Godot game engine and Blender.
There will be tears; there will be triumphs, and many hours of not much happening on screen.
If you like watching paint dry, then this is the livestream of your dreams.
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